May 8, 2011

View - 3D Transition Between ListView And ImageView



This example shows how to use layout animation and various transformations on views. The result is a 3D transition between a ListView and an ImageView.
When the user clicks the list, it flips to show the picture. When the user clicks the picture, it flips to show the list.
The animation is made of two smaller animations:

  1. rotates the list by 90 degrees on the Y axis and the second half rotates the picture by 90 degrees on the Y axis.
  2. After that, the list is made invisible and the picture is set visible.
The animation that rotates the view on the Y axis between two specified angles.
This animation also adds a translation on the Z axis (depth) to improve the effect.

Here are our Java codes, Swap3D.java:
package com.bogotobogo.android.swap3d;

import android.app.Activity;
import android.os.Bundle;
import android.widget.ListView;
import android.widget.ArrayAdapter;
import android.widget.AdapterView;
import android.widget.ImageView;
import android.view.View;
import android.view.ViewGroup;
import android.view.animation.Animation;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.DecelerateInterpolator;

public class Swap3D extends Activity implements
        AdapterView.OnItemClickListener, View.OnClickListener {
    private ListView mPhotosList;
    private ViewGroup mContainer;
    private ImageView mImageView;

    // Names of the photos we show in the list
    private static final String[] PHOTOS_NAMES = new String[] {
            "Brasil",
            "Arctic",
            "Antarctica",
            "Mongolia",
            "Madagascar"
    };

    // Resource identifiers for the photos we want to display
    private static final int[] PHOTOS_RESOURCES = new int[] {
            R.drawable.p1,
            R.drawable.p2,
            R.drawable.p3,
            R.drawable.p4,
            R.drawable.p5
    };

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        setContentView(R.layout.main);

        mPhotosList = (ListView) findViewById(android.R.id.list);
        mImageView = (ImageView) findViewById(R.id.picture);
        mContainer = (ViewGroup) findViewById(R.id.container);

        // Prepare the ListView
        final ArrayAdapter adapter = new ArrayAdapter(this,
                android.R.layout.simple_list_item_1, PHOTOS_NAMES);

        mPhotosList.setAdapter(adapter);
        mPhotosList.setOnItemClickListener(this);

        // Prepare the ImageView
        mImageView.setClickable(true);
        mImageView.setFocusable(true);
        mImageView.setOnClickListener(this);

        // Since we are caching large views, we want to keep their cache
        // between each animation
        mContainer.setPersistentDrawingCache(ViewGroup.PERSISTENT_ANIMATION_CACHE);
    }

    /**
     * Setup a new 3D rotation on the container view.
     *
     * @param position the item that was clicked to show a picture, or -1 to show the list
     * @param start the start angle at which the rotation must begin
     * @param end the end angle of the rotation
     */
    private void applyRotation(int position, float start, float end) {
        // Find the center of the container
        final float centerX = mContainer.getWidth() / 2.0f;
        final float centerY = mContainer.getHeight() / 2.0f;

        // Create a new 3D rotation with the supplied parameter
        // The animation listener is used to trigger the next animation
        final Rotate rotation =
                new Rotate(start, end, centerX, centerY, 310.0f, true);
        rotation.setDuration(500);
        rotation.setFillAfter(true);
        rotation.setInterpolator(new AccelerateInterpolator());
        rotation.setAnimationListener(new DisplayNextView(position));

        mContainer.startAnimation(rotation);
    }

    public void onItemClick(AdapterView parent, View v, int position, long id) {
        // Pre-load the image then start the animation
        mImageView.setImageResource(PHOTOS_RESOURCES[position]);
        applyRotation(position, 0, 90);
    }

    public void onClick(View v) {
        applyRotation(-1, 180, 90);
    }

    /**
     * This class listens for the end of the first half of the animation.
     * It then posts a new action that effectively swaps the views when the container
     * is rotated 90 degrees and thus invisible.
     */
    private final class DisplayNextView implements Animation.AnimationListener {
        private final int mPosition;

        private DisplayNextView(int position) {
            mPosition = position;
        }

        public void onAnimationStart(Animation animation) {
        }

        public void onAnimationEnd(Animation animation) {
            mContainer.post(new SwapViews(mPosition));
        }

        public void onAnimationRepeat(Animation animation) {
        }
    }

    /**
     * This class is responsible for swapping the views and start the second
     * half of the animation.
     */
    private final class SwapViews implements Runnable {
        private final int mPosition;

        public SwapViews(int position) {
            mPosition = position;
        }

        public void run() {
            final float centerX = mContainer.getWidth() / 2.0f;
            final float centerY = mContainer.getHeight() / 2.0f;
            Rotate rotation;
            
            if (mPosition > -1) {
                mPhotosList.setVisibility(View.GONE);
                mImageView.setVisibility(View.VISIBLE);
                mImageView.requestFocus();

                rotation = new Rotate(90, 180, centerX, centerY, 310.0f, false);
            } else {
                mImageView.setVisibility(View.GONE);
                mPhotosList.setVisibility(View.VISIBLE);
                mPhotosList.requestFocus();

                rotation = new Rotate(90, 0, centerX, centerY, 310.0f, false);
            }

            rotation.setDuration(5000);
            rotation.setFillAfter(true);
            rotation.setInterpolator(new DecelerateInterpolator());

            mContainer.startAnimation(rotation);
        }
    }
}

and Rotation.java:
package com.bogotobogo.android.swap3d;

import android.view.animation.Animation;
import android.view.animation.Transformation;
import android.graphics.Camera;
import android.graphics.Matrix;

public class Rotate extends Animation {
    private final float mFromDegrees;
    private final float mToDegrees;
    private final float mCenterX;
    private final float mCenterY;
    private final float mDepthZ;
    private final boolean mReverse;
    private Camera mCamera;

    /**
     * Creates a new 3D rotation on the Y axis. The rotation is defined by its
     * start angle and its end angle. Both angles are in degrees. The rotation
     * is performed around a center point on the 2D space, definied by a pair
     * of X and Y coordinates, called centerX and centerY. When the animation
     * starts, a translation on the Z axis (depth) is performed. The length
     * of the translation can be specified, as well as whether the translation
     * should be reversed in time.
     *
     * @param fromDegrees the start angle of the 3D rotation
     * @param toDegrees the end angle of the 3D rotation
     * @param centerX the X center of the 3D rotation
     * @param centerY the Y center of the 3D rotation
     * @param reverse true if the translation should be reversed, false otherwise
     */
    public Rotate(float fromDegrees, float toDegrees,
            float centerX, float centerY, float depthZ, boolean reverse) {
        mFromDegrees = fromDegrees;
        mToDegrees = toDegrees;
        mCenterX = centerX;
        mCenterY = centerY;
        mDepthZ = depthZ;
        mReverse = reverse;
    }

    @Override
    public void initialize(int width, int height, int parentWidth, int parentHeight) {
        super.initialize(width, height, parentWidth, parentHeight);
        mCamera = new Camera();
    }

    @Override
    protected void applyTransformation(float interpolatedTime, Transformation t) {
        final float fromDegrees = mFromDegrees;
        float degrees = fromDegrees + ((mToDegrees - fromDegrees) * interpolatedTime);

        final float centerX = mCenterX;
        final float centerY = mCenterY;
        final Camera camera = mCamera;

        final Matrix matrix = t.getMatrix();

        camera.save();
        if (mReverse) {
            camera.translate(0.0f, 0.0f, mDepthZ * interpolatedTime);
        } else {
            camera.translate(0.0f, 0.0f, mDepthZ * (1.0f - interpolatedTime));
        }
        camera.rotateY(degrees);
        camera.getMatrix(matrix);
        camera.restore();

        matrix.preTranslate(-centerX, -centerY);
        matrix.postTranslate(centerX, centerY);
    }
}

Layout file is /res/layout/:
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:id="@+id/container"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent">
    <ListView
        android:id="@android:id/list"
        android:persistentDrawingCache="animation|scrolling"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:layoutAnimation="@anim/layout_bottom_to_top_slide" />

    <ImageView
        android:id="@+id/picture"
        android:scaleType="fitCenter"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:visibility="gone" />
</FrameLayout>

And the two XML files for animation, /res/anim/layout_bottom_to_top_slide.xml:
<?xml version="1.0" encoding="utf-8"?>
<layoutAnimation xmlns:android="http://schemas.android.com/apk/res/android"
        android:delay="30%"
        android:animationOrder="reverse"
        android:animation="@anim/slide_right" />
and /res/anim/slide_right.xml:
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
  android:interpolator="@android:anim/accelerate_interpolator">
    <translate android:fromXDelta="-100%p" android:toXDelta="0"
            android:duration="@android:integer/config_shortAnimTime" />
</set>



Transition3DA

Transition3DB

Transition3DC

Files used in this View Animation example, Swap3D.zip

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